Prison
Restores HP and SP by 100% when resurrected.
When equipped by Rune Knight:
Increases damage of Storm Blast by 100%.
When equipped by Royal Guard:
Decreases Cannon Spear skill cooldown by 1 second.
When equipped by Warlock:
Decreases Crimson Rock skill cooldown by 1.5 seconds.
When equipped by Sorcerer:
Decreases Variable Casting Time by 15%.
When equipped by Ranger:
Increases damage of Warg Strike by 30%.
When equipped by Minstrel/Wanderer:
All Basic Stats +10
When equipped by Archbishop:
Enables the use of Level 5 Providence.
When equipped by Sura:
Increases Ranged Physical Damage by 10%.
When equipped by Guillotine Cross:
Decreases After Skill Delay by 90%.
When using Hallucination Walk and in Weapon Blocking state:
The Weapon Blocking state will be replaced with a Weapon Blocking state with high chance of parrying attacks for 50 seconds.
When equipped by Shadow Chaser:
Decreases Fixed Casting Time by 50%.
When equipped by Mechanic:
Increases Attack Speed (decreases After Attack Delay by 20%).
When equipped by Genetic:
MaxHP +15%
ATK +50, MATK +50