Description
Frontier Spell (Spell)
S.MATK +2.
Increases Magical Damage with Water, Wind, Earth, Fire, Poison, Shadow and Neutral element by 5%.
Refine Level +7:
Increases Magical Damage with Water, Wind and Earth element by additional 6%.
Refine Level +9:
Increases Magical Damage with Fire, Poison, Shadow and Neutral element by additional 6%.
[Bonus by Equipment's Grade]
[Grade D]: Magical Damage with Water, Wind, Earth, Fire, Poison, Shadow and Neutral element +4%, MaxSP +2%.
[Grade C]: Magical Damage with Water, Wind, Earth, Fire, Poison, Shadow and Neutral element +5%, MaxSP +3%.