Description
Frontier Spell (Magic)
S.MATK + 2.
Increases Magical Damage with Fire, Neutral, Holy, Wind, Shadow, Ghost and Undead element by 5%.
Refine Level +7:
Increases Magical Damage with Fire, Neutral and Holy element by additional 6%.
Refine Level +9:
Increases Magical Damage with Wind, Shadow, Ghost and Undead element by additional 6%.
[Bonus by Equipment's Grade]
[Grade D]: Magical Damage with Fire, Neutral, Holy, Wind, Shadow, Ghost and Undead element +4%, MaxSP +2%.
[Grade C]: Magical Damage with Fire, Neutral, Holy, Wind, Shadow, Ghost and Undead element +5%, MaxSP +3%.