Illusion Excalibur
A sword known to have been stuck in a rock in a far western country. It has divine powers over its own master.
MATK +180
MATK +5%
Decreases After Skill Delay by 5%.
Refine Level +7:
Increases damage of Genesis Ray by 15%.
Refine Level +9:
Increases Magical Damage with Neutral and Holy element by 15%.
Decreases Variable Casting Time by 10%.
Refine Level +11:
Increases damage of Genesis Ray by additional 25%.
When equipped with Illusion Herald of God:
MATK +50
Decreases Variable Casting Time 10%.
Refine Level of Illusion Excalibur and Illusion Herald of God is +7 or higher:
Increases damage of Genesis Ray by additional 10%.
Total Refine Level of entire set at least +18:
Increases Magical Damage against monsters of every race by 20%.
Total Refine Level of entire set at least +22:
Decreases Genesis Ray skill cooldown by 1 second.
Decreases After Skill Delay by additional 5%.
Type: Sword
Attack: 120
Weight: 100
Weapon Level: 4
Requirement:
Base Level 120
Royal Guard classes