Agent Launcher # !todo check english name
A grenade launcher for base neutralization agents, specialized in long-range barrages, used in any dimension.
Increases damage of Midnight Fallen by 20%.
For each 3 Refine Levels:
ATK +25, ATK +1%.
Increases damage of Midnight Fallen by additional 5%.
Refine Level +7:
Increases damage of Midnight Fallen by additional 15%.
Refine Level +9:
P.ATK +7.
Increases Normal Physical Damage by 15%.
Refine Level +12:
Increases damage of Midnight Fallen by additional 15%.
If the Weapon's Grade are A or higher:
When Wild Fire Level 5 or higher is learned:
Casting Hidden Card grants additional effects for 150 seconds.
[Additional Effects]
Increases Normal Physical Damage by additional 15%.
When casting Spiral Shooting, it auto-casts Level 5 Wild Fire.
For each Refine Level:
Increases damage of Spiral Shooting and Wild Fire by additional 5%.
[Bonus by Grade]
[Grade D]: Variable Casting Time -10%.
[Grade C]: Ranged Physical Damage +15%, Normal Physical Damage +10%.
[Grade B]: Variable Casting Time -5%, Damage of Midnight Fallen +10%.
[Grade A]: P.ATK +15, Refine Level +12: Midnight Fallen skill cooldown -0.2 seconds.
Type: Grenade Launcher
Attack: 420
Weight: 320
Weapon Level: 5
Requirement:
Base Level 265
Night Watch