Wiki · Classes

Minstrel / Wanderer

Music and support. Skills come from the active server database.

Маэстро / Муза Маэстро / Муза
Job #4068

Minstrel / Wanderer

Music and support

55 available skills, including inherited skills from previous jobs.

How to obtain this job: Maestro (male character)

Requirements and step-by-step route

Where to start

Bard

Map: alberta · coordinates: 196, 133

/navi alberta 196/133

What to prepare

  • Spend all Skill Points before advancing. For the transcendent branch, reaching Job 70 first is advisable: missed levels cannot be earned after advancing.
  • No external prerequisite quest or specific stat allocation is required.
  • Male Bard/Clown branch. Before the final stage, free up 350 weight capacity and remove your mount.
  • The receipt and photo are provided during the quest. No mandatory materials are required; bring Zeny for regular transport.

Walkthrough

  1. Step 1

    Start with Bard (Karian): /navi alberta 196/133. Agree to help find Minstrel.

  2. Step 2

    Question the Warmhearted woman (/navi prontera 141/97), Glasses-wearing Man (/navi prontera 140/331) and Woman (/navi prontera 146/218) in order, then return to Bard in Alberta.

  3. Step 3

    On the airship, speak with Karian: /navi airplane 222/67. After transport, speak with him in Hugel: /navi hu_in01 267/5.

  4. Step 4

    Speak twice with the Tone-deaf person: /navi hu_in01 361/103. First hear the singing, then endure the second conversation (it reduces HP/SP). Return to Karian in Hugel.

  5. Step 5

    Approach /navi tha_scene01 140/200 and obtain the receipt. Then speak with Mr. Click: /navi yuno 143/170, receive the photo and accept the hunting task.

  6. Step 6

    Kill 33 Teddy Bear after accepting the quest, then approach the Little girl: /navi lighthalzen 155/119.

  7. Step 7

    Enter the Ice Cave through /navi ice_dun01 157/15. The event sequence moves you through the cave and to the Rachel inn. After waking, speak with the Old Woman: /navi ra_in01 358/130.

  8. Step 8

    Find the Notice: /navi ve_fild07 131/132 and agree to travel by kayak. Choose Throw the water out in the answer sequence. After transport, watch the Comodo scene to the end.

  9. Step 9

    Speak with the Kayak Master (/navi comodo 192/119), then the Woman Roasting Meat (/navi comodo 159/316). Approach /navi moc_fild16 206/232 and finish the scene.

  10. Step 10

    Reach /navi aldebaran 140/130, then Prontera's southern entrance at /navi prontera 155/40. Move north through 155/42, 155/44, 155/46 and 155/48 in order to enter.

  11. Step 11

    Speak with Karian: /navi prt_in 94/172. Spend Skill Points and confirm advancement.

Result

You become a Minstrel and receive Minstrel Song Hat and Green Apple Ring.

Next jobs

How to obtain this job: Wanderer (female character)

Requirements and step-by-step route

Where to start

Aspiring Wanderer, Soy

Map: xmas · coordinates: 162, 209

/navi xmas 162/209

What to prepare

  • Spend all Skill Points before advancing. For the transcendent branch, reaching Job 70 first is advisable: missed levels cannot be earned after advancing.
  • No external prerequisite quest or specific stat allocation is required.
  • Female Dancer/Gypsy branch. Base 99 is required to start. The final NPC's Job 50 check is combined with other conditions; reach Job 50 (preferably 70 for Gypsy) before advancing.
  • For the Maestro dialogue: Ugly Dance 5 guarantees success with the first option; without it, attempts can be repeated with a 20% success chance. The alternative option requires Fortune Kiss. Before the final stage, remove your mount and leave room for the reward.
  • No items or payment required.

Walkthrough

  1. Step 1

    Speak with Soy: /navi xmas 162/209 and ask about the performance. Then visit the Performance Manager: /navi xmas 132/143. Ask about the missing performers and agree to help.

  2. Step 2

    Find the Cheerless Maestro: /navi comodo 140/86. Ask about Dancer Kim, speak again and use the Ugly Dance option (repeat after failure) or the available Fortune Kiss option.

  3. Step 3

    Visit the Vacant Looking Lady: /navi hu_in01 305/251. Listen to Kim, speak again, persuade her not to give up and offer to work together.

  4. Step 4

    Meet Dancer Kim: /navi hu_fild05 342/130. Start the challenge: kill 50 yellow Novus (NOVUS_) within 10 minutes and report before time runs out. After failure, accept the challenge again.

  5. Step 5

    Return to the Cheerless Maestro in Comodo and deliver the news.

  6. Step 6

    Approach /navi xmas 148/131 to reveal the performers. Speak with Dancer Kim: /navi xmas 147/135, watch the performance and receive the job.

Result

You become a Wanderer and receive Dying Swan and Green Apple Ring.

Next jobs

Progression: levels and equipment

Where to go and what to wear at each stage, from Eden to shadow equipment

Level 1–11

Getting started and reaching Eden

Finish the novice training and take your first job at Job Level 10; the requirements are listed above under the job change guide.

All early equipment comes from the Eden Group. Reach it through an Eden Teleport Officer, found in almost every town.

In Eden talk to Secretary Lime Evenor to join the group. Equipment quests open at level 12.

Eden Teleport Officer in Prontera

/navi prontera 124/76

Secretary Lime Evenor

/navi moc_para01 27/35
Level 12–25

First Eden set

Take a quest from Instructor Boya. At levels 12–19 he sends you to the Talking Dog, at 20–25 to the Timid Cat. One of them is enough.

Report to Boya and collect the reward from Administrator Michael: the Eden hat, manteau, boots and uniform.

Alongside, take hunting quests from the Mission [11 - 25] board; they are the main source of experience at these levels.

Instructor Boya

/navi moc_para01 25/35

Talking Dog (12–19)

/navi moc_fild11 180/253

Timid Cat (20–25)

/navi prt_sewb1 131/262

Administrator Michael — reward

/navi moc_para01 112/96

Mission [11 - 25] board

/navi moc_para01 36/38
Level 26–39

Eden weapon and second set

Go back to Instructor Boya. At levels 26–32 he sends you to Eden Member Karl, at 33–39 to Eden Member Cloud.

After reporting, Administrator Michael hands out an Eden weapon of your choice for your class (requires level 26) plus second-tier boots and uniform.

Hunting quests are on the Mission [26 - 40] board.

Eden Member Karl (26–32)

/navi pay_arche 41/136

Eden Member Cloud (33–39)

/navi anthell01 29/264

Mission [26 - 40] board

/navi moc_para01 38/38
Level 40–59

Third Eden set

Instructor Boya's third quest: at levels 40–59 he sends you to Eden Member Hooksha in the Orc Village, from level 60 to Eden Member Callandiva.

Reward from Administrator Michael: the next-tier Eden weapon (requires level 40) plus third-tier boots and uniform.

The second job is taken in this range, at Job Level 40–50 of the first job. No need to rush: Job 50 gives more skill points.

Hunting quests are on the Mission [41 - 55] and Mission [56 - 70] boards.

Eden Member Hooksha (40–59)

/navi in_orcs01 38/175

Eden Member Callandiva (60+)

/navi iz_dun04 43/46

Mission [41 - 55] board

/navi moc_para01 40/38

Mission [56 - 70] board

/navi moc_para01 42/38
Level 60–99

Eden advanced training

From level 60 quests come from Instructor Ur. He sends you to field instructors in turn: 60–69 Comodo, 70–79 Glast Heim, 80–89 Einbroch, 90–99 Ice Dungeon.

After the first report to Ur talk to Blacksmith Thorn; he hands out the fourth and best Eden set: hat, mantle, boots and uniform.

Weapons Expert BK upgrades the Eden weapon: one enchant after the Glast Heim quest, a second after Einbroch. Bring the Eden weapon in your inventory.

Hunting quests are on the Mission [71 - 85], 86-90 and 91-99 boards. At level 99 with Job Level 50 you take the third job.

Instructor Ur

/navi moc_para01 23/35

Comodo (60–69)

/navi comodo 173/354

Glast Heim (70–79)

/navi glast_01 195/131

Einbroch (80–89)

/navi ein_fild08 172/359

Ice Dungeon (90–99)

/navi ice_dun01 154/13

Blacksmith Thorn — set IV

/navi moc_para01 111/83

Weapons Expert BK — weapon

/navi moc_para01 112/79

86-90 and 91-99 boards

/navi moc_para01 48/176
Level 70–99

Access to the New World (Onward to the New World)

Episode 16.1 and Noblesse cannot be started without this quest, so finish it ahead of time, before level 100. Requires level 70.

1. Take the quest from the Promotional Staff in Prontera.

2. Promotional Staff in Aldebaran: talk and bring 300 Jellopy.

3. Promotional Staff in Geffen: talk, bring 1 Emerald, then 1 Ruby.

4. Promotional Staff in Izlude: from level 70 he lets you through at once; earlier he asks you to return at 70.

5. Return to the Promotional Staff in Prontera; he sends you to Lighthalzen.

6. In Lighthalzen talk to the Guide and go to the alliance headquarters to Sikaiz. Keep talking until he sends you to the Prontera palace.

7. Alliance Manager in the Prontera palace: talk and return to Sikaiz.

8. Sikaiz sends you to the Rachel temple to the Alliance Manager; talk and return to Sikaiz again. At the end he asks you to type your character name; type it exactly, case-sensitive.

9. Talk twice to Officer A or Officer B in the same building.

10. The Guard in the alliance headquarters moves you to the rift. The Rift Guard takes you to the field where Munkenro stands.

11. Munkenro's trial: after you confirm, 80 Allied Soldiers appear on the field. They must be defeated within 15 minutes; bring a party or a stock of potions. If time runs out, Munkenro lets you try again.

12. After the victory talk to Munkenro; access is granted. Later the New World is reached through the Time-Space Gap Guard in the Morroc Ruins.

Promotional Staff — Prontera

/navi prontera 163/53

Promotional Staff — Aldebaran

/navi aldebaran 127/138

Promotional Staff — Geffen

/navi geffen 90/67

Promotional Staff — Izlude

/navi izlude 102/171

Guide — Lighthalzen

/navi lighthalzen 220/292

Sikaiz — alliance headquarters

/navi lhz_in01 132/259

Alliance Manager — Prontera palace

/navi prt_cas 19/98

Alliance Manager — Rachel temple

/navi ra_temple 119/113

Officer A

/navi lhz_in01 32/22

Guard — way to the rift

/navi lhz_in01 130/232

Time-Space Gap Guard — after the quest

/navi moc_ruins 137/89
What you get
Level 100+

Third job: Noblesse (episode 16.1)

The first class set after Eden. Requires level 100 and access to the New World (episode 13.1 quest Onward to the New World).

The episode story starts at the Royal Messenger in Prontera. Quests reward Honor Token.

The set is sold by the Noblesse Operator in the palace. Below is what he offers your branch and for how much.

Experience at 100–140 comes from Eden quests: Gelkah and Rohtert (100–110), Mingmin (111–120), Melody-Jack and Aigu (121–130), Ragi (131–140). From level 100 Instructor Ur sends you to the Ash Vacuum.

Royal Messenger — episode start

/navi prontera 121/72

Noblesse Operator

/navi prt_cas 165/260

Eden quests 100–110

/navi moc_para01 37/95

Eden quests 111–120

/navi moc_para01 17/95

Eden quests 121–130

/navi moc_para01 44/81

Eden quests 131–140

/navi moc_para01 41/76
Level 120+

Ghost Palace: Thanos weapons

An instance from level 120. Enter through the Unpleasant Royal Guard; clearing it rewards Gray Shard.

The Dimension Traveler next to the entrance trades Gray Shard for Thanos weapons and Gray armor. Prices are shown in his exchange menu.

This is one weapon branch, not a mandatory step: compare it with what you already wear.

Ghost Palace entrance

/navi dali02 43/129

Dimension Traveler — exchange

/navi dali02 51/130
What you get
Level 125+

Imperial (episode 16.2)

The continuation of the 16.1 story. The second tier of the class set is sold by the Imperial Operator at the rebel base.

Offers for your branch are listed below.

Imperial Operator

/navi rebel_in 99/51
Level 130+

Old Glast Heim: Temporal Boots

An instance from level 130, entered through Hugin. The reward is Temporal Crystal.

Hugin's Butler trades 1 Temporal Crystal for Temporal Boots and, for 5 Temporal Crystal, turns them into boots for a chosen stat.

Hugin — entrance

/navi glast_01 204/273

Hugin's Butler — boots

/navi glast_01 210/273
Level 130–150+

Illusion and Grace (episode 17.1)

Episode 17.1 continues the 16.2 story and opens at level 130. The vendors stand in the sp_cor laboratory and become available after the episode's story quests.

Elyumina sells Illusion armor (level 130), a flexible branch with modules.

The Grace Operator sells the third tier of the class set, Grace (level 150). Parts cost Mysterious Component, the +9 refine ticket costs Cor Core. Offers for your branch are listed below.

Before spending resources compare a full Grace set with Illusion: different builds favour different ones.

Elyumina — Illusion

/navi sp_cor 111/130

Grace Operator

/navi sp_cor 136/156
Level 160+

Automatic (episode 17.2)

An upgrade of Illusion armor. Yeoncheong trades an Illusion piece refined to +9 plus 900 Barmil Ticket for the matching Automatic piece.

This is an expensive step: refining Illusion to +9 the usual way is very hard. Automatic is optional; ticketed Grace +9 remains a working set until episode 18.

Yeoncheong — Automatic exchange

/navi ba_in01 87/383
Level 170–190+

Gray Wolf (episode 18)

Episode 18 opens at level 170; Gray Wolf equipment is worn from 190.

Emmet in the wolf village sells any piece for 350 Amethyst Fragment. Asad sells refine tickets: +7 for 1050 and +9 for 2250 Amethyst Fragment.

Three main pieces refined to +9 by tickets cost 7,800 Amethyst Fragment; it is a long-term goal, plan it in days.

Emmet — equipment

/navi wolfvill 164/137

Asad — refine tickets

/navi wolfvill 167/135
What you get
Level Separate layer

Shadow equipment

Shadow gear uses six separate slots and is worn over regular equipment, so it can be collected alongside any set.

Sets are sold by Cat Hand Salesman Macaroon for [Kachua] Mileage Coupon: a cube with three pieces of a class set costs 15 coupons. The wiki page of each cube shows what is inside.

[Kachua] Mileage Coupon is given when a secret box is opened with a Kachua's Secret Key.

Right now keys do not drop from monsters and are not sold by NPCs.

Cat Hand Salesman Macaroon

/navi itemmall 41/53

Suggested builds

Starting points for character development, rather than mandatory templates.

Skills

Maximum level and purpose according to the server database.

SkillLevelTypeTarget
Basic SkillNV_BASIC 9 Passive Passive First AidNV_FIRSTAID 1 Passive Self Play DeadNV_TRICKDEAD 1 Passive Self Call BabyWE_CALLBABY 1 Passive Self Owl's EyeAC_OWL 10 Passive Passive Vulture's EyeAC_VULTURE 10 Passive Passive Improve ConcentrationAC_CONCENTRATION 10 Physical Self Double StrafeAC_DOUBLE 10 Physical Enemy Arrow ShowerAC_SHOWER 10 Physical Area Arrow CraftingAC_MAKINGARROW 1 Physical Self Arrow RepelAC_CHARGEARROW 1 Physical Enemy Music LessonsBA_MUSICALLESSON 10 Physical Passive Melody StrikeBA_MUSICALSTRIKE 5 Physical Enemy Unchained SerenadeBA_DISSONANCE 5 Magic Self Unbarring OctaveBA_FROSTJOKER 5 Special Self Perfect TablatureBA_WHISTLE 10 Special Self Impressive RiffBA_ASSASSINCROSS 10 Special Self Magic StringsBA_POEMBRAGI 10 Special Self Song of LutieBA_APPLEIDUN 10 Special Self AmpBD_ADAPTATION 1 Passive Self EncoreBD_ENCORE 1 Passive Self LullabyBD_LULLABY 1 Special Self Mental SensingBD_RICHMANKIM 5 Special Self Down TempoBD_ETERNALCHAOS 1 Special Self Battle ThemeBD_DRUMBATTLEFIELD 5 Special Self Harmonic LickBD_RINGNIBELUNGEN 5 Special Self Classical PluckBD_ROKISWEIL 1 Special Self Power ChordBD_INTOABYSS 1 Special Self Acoustic RhythmBD_SIEGFRIED 5 Special Self Pang VoiceBA_PANGVOICE 1 Special Enemy Windmill Rush AttackMI_RUSH_WINDMILL 5 Passive Self Echo SongMI_ECHOSONG 5 Passive Self HarmonizeMI_HARMONIZE 5 Passive Ally LessonWM_LESSON 10 Passive Passive Metallic SoundWM_METALICSOUND 10 Magic Enemy ReverberationWM_REVERBERATION 5 Magic Enemy Severe RainstormWM_SEVERE_RAINSTORM 5 Passive Area Poem of The NetherworldWM_POEMOFNETHERWORLD 5 Passive Area Voice of SirenWM_VOICEOFSIREN 5 Passive Self Valley of DeathWM_DEADHILLHERE 5 Passive Ally Deep Sleep LullabyWM_LULLABY_DEEPSLEEP 5 Passive Enemy Circle of Nature's SoundWM_SIRCLEOFNATURE 5 Passive Self Improvised SongWM_RANDOMIZESPELL 5 Magic Enemy Gloomy DayWM_GLOOMYDAY 5 Passive Ally Great EchoWM_GREAT_ECHO 5 Physical Area Song of ManaWM_SONG_OF_MANA 5 Passive Self Dance With A WargWM_DANCE_WITH_WUG 5 Passive Self Sound of DestructionWM_SOUND_OF_DESTRUCTION 5 Passive Self Saturday Night FeverWM_SATURDAY_NIGHT_FEVER 5 Passive Self Lerad's DewWM_LERADS_DEW 5 Passive Self Melody of SinkWM_MELODYOFSINK 5 Passive Self Warcry of BeyondWM_BEYOND_OF_WARCRY 5 Passive Self Unlimited Humming VoiceWM_UNLIMITED_HUMMING_VOICE 5 Passive Self Frigg's SongWM_FRIGG_SONG 5 Passive Self Full ThrottleALL_FULL_THROTTLE 5 Passive Self
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