Melee physical damage. Skills come from the active server database.
Job #7
Knight
Melee physical damage
26 available skills, including inherited skills from previous jobs.
How to obtain this job
Requirements and step-by-step route
Where to start
Chivalry Captain
Map: prt_in · coordinates: 88, 101
/navi prt_in 88/101
What to prepare
Spend all skill points before changing jobs. No specific stat allocation is required.
Sir Andrew randomly chooses one of two sets, 5 of each item: Elder Pixie's Moustache, Wing of Red Bat, Orcish Voucher, Moth Dust, Reptile Tongue, Mane; or Short Leg, Heart of Mermaid, Blossom, Clam Flesh, Old Frying Pan, Snail's Shell. Collection is skipped at Job 50.
Walkthrough
Step 1
Register with the Chivalry Captain: /navi prt_in 88/101.
Step 2
Speak with Sir Andrew: /navi prt_in 75/107. Bring only your assigned material set; at Job 50 you are exempt from collection.
Step 3
Pass Sir Siracuse's theory test: /navi prt_in 71/91. Questions cover Knight skills, weapons and monsters; repeat the test if you fail.
Step 4
Complete Sir Windsor's combat test: /navi prt_in 79/94. He will place you in the queue; wait for your room and defeat enemies in all three rounds within the time limit.
Step 5
Pass Lady Amy's conduct test: /navi prt_in 69/107. Choose answers about helping others, politeness and following hunting rules.
Step 6
Speak with Sir Edmond: /navi prt_in 70/99. In the patience room, do not attack peaceful monsters; wait until the test ends.
Step 7
Complete Sir Gray's final interview: /navi prt_in 87/92. Return to the captain at /navi prt_in 88/101 and confirm advancement.
Result
You advance to the corresponding second job. Any first job levels you did not earn become unavailable after changing jobs.
From level 60 quests come from Instructor Ur. He sends you to field instructors in turn: 60–69 Comodo, 70–79 Glast Heim, 80–89 Einbroch, 90–99 Ice Dungeon.
After the first report to Ur talk to Blacksmith Thorn; he hands out the fourth and best Eden set: hat, mantle, boots and uniform.
Weapons Expert BK upgrades the Eden weapon: one enchant after the Glast Heim quest, a second after Einbroch. Bring the Eden weapon in your inventory.
Hunting quests are on the Mission [71 - 85], 86-90 and 91-99 boards. At level 99 with Job Level 50 you take the third job.
Episode 16.1 and Noblesse cannot be started without this quest, so finish it ahead of time, before level 100. Requires level 70.
1. Take the quest from the Promotional Staff in Prontera.
2. Promotional Staff in Aldebaran: talk and bring 300 Jellopy.
3. Promotional Staff in Geffen: talk, bring 1 Emerald, then 1 Ruby.
4. Promotional Staff in Izlude: from level 70 he lets you through at once; earlier he asks you to return at 70.
5. Return to the Promotional Staff in Prontera; he sends you to Lighthalzen.
6. In Lighthalzen talk to the Guide and go to the alliance headquarters to Sikaiz. Keep talking until he sends you to the Prontera palace.
7. Alliance Manager in the Prontera palace: talk and return to Sikaiz.
8. Sikaiz sends you to the Rachel temple to the Alliance Manager; talk and return to Sikaiz again. At the end he asks you to type your character name; type it exactly, case-sensitive.
9. Talk twice to Officer A or Officer B in the same building.
10. The Guard in the alliance headquarters moves you to the rift. The Rift Guard takes you to the field where Munkenro stands.
11. Munkenro's trial: after you confirm, 80 Allied Soldiers appear on the field. They must be defeated within 15 minutes; bring a party or a stock of potions. If time runs out, Munkenro lets you try again.
12. After the victory talk to Munkenro; access is granted. Later the New World is reached through the Time-Space Gap Guard in the Morroc Ruins.
The first class set after Eden. Requires level 100 and access to the New World (episode 13.1 quest Onward to the New World).
The episode story starts at the Royal Messenger in Prontera. Quests reward Honor Token.
The set is sold by the Noblesse Operator in the palace. Below is what he offers your branch and for how much.
Experience at 100–140 comes from Eden quests: Gelkah and Rohtert (100–110), Mingmin (111–120), Melody-Jack and Aigu (121–130), Ragi (131–140). From level 100 Instructor Ur sends you to the Ash Vacuum.
Episode 17.1 continues the 16.2 story and opens at level 130. The vendors stand in the sp_cor laboratory and become available after the episode's story quests.
Elyumina sells Illusion armor (level 130), a flexible branch with modules.
The Grace Operator sells the third tier of the class set, Grace (level 150). Parts cost Mysterious Component, the +9 refine ticket costs Cor Core. Offers for your branch are listed below.
Before spending resources compare a full Grace set with Illusion: different builds favour different ones.
An upgrade of Illusion armor. Yeoncheong trades an Illusion piece refined to +9 plus 900 Barmil Ticket for the matching Automatic piece.
This is an expensive step: refining Illusion to +9 the usual way is very hard. Automatic is optional; ticketed Grace +9 remains a working set until episode 18.
Yeoncheong — Automatic exchange
/navi ba_in01 87/383
Level 170–190+
Gray Wolf (episode 18)
Episode 18 opens at level 170; Gray Wolf equipment is worn from 190.
Emmet in the wolf village sells any piece for 350 Amethyst Fragment. Asad sells refine tickets: +7 for 1050 and +9 for 2250 Amethyst Fragment.
Three main pieces refined to +9 by tickets cost 7,800 Amethyst Fragment; it is a long-term goal, plan it in days.
Shadow gear uses six separate slots and is worn over regular equipment, so it can be collected alongside any set.
Sets are sold by Cat Hand Salesman Macaroon for [Kachua] Mileage Coupon: a cube with three pieces of a class set costs 15 coupons. The wiki page of each cube shows what is inside.
[Kachua] Mileage Coupon is given when a secret box is opened with a Kachua's Secret Key.
Right now keys do not drop from monsters and are not sold by NPCs.