Boots of Good and Evil (Arch Mage)
A pair of boots which contain the power of good and evil.
For each 2 Refine Levels:
MaxHP +1%, MaxSP +1%.
Refine Level +7:
MATK +7%
Refine Level +9:
Increases Magical Damage with Ghost, Shadow and Water element by 10%.
Refine Level +11:
Decreases Fixed Casting Time by 0.5 seconds.
[Bonus by Grade]
[Grade D]: RES +50, MRES +50.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
Type: Shoes
Defense: 20
Weight: 60
Armor Level: 2
Requirement:
Base Level 210
Arch Mage
[Reward] Kachua's Secret Key