Wiki · Skills · GS_PIERCINGSHOT

Piercing Shot

Class tree skill

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Description

Piercing Shot

Max Level: 5

Requirement: Tracking 5

Skill Form: Active

Type: Physical Ranged

Target: 1 Character

Description: Inflicts Defense piercing

damage that has a chance of causing

the Bleeding effect on its target.

Requires Revolver or Rifle.

Deals more damage when using Rifle.

[Lv 1]: ATK 220%/280%(Rifle), Bleeding: 3%

[Lv 2]: ATK 240%/310%(Rifle), Bleeding: 6%

[Lv 3]: ATK 260%/340%(Rifle), Bleeding: 9%

[Lv 4]: ATK 280%/370%(Rifle), Bleeding: 12%

[Lv 5]: ATK 300%/400%(Rifle), Bleeding: 15%

Values by level

Values from the active server database

Lv.SPRangeHitsCastFixedCooldownDelay
111-911,20 сек.0,30 сек.—0,50 сек.
212-911,20 сек.0,30 сек.—0,50 сек.
313-911,20 сек.0,30 сек.—0,50 сек.
414-911,20 сек.0,30 сек.—0,50 сек.
515-911,20 сек.0,30 сек.—0,50 сек.

Damage formula

Calculation based on the active server's source code

Множитель: базовые 100% + (150 + 30 × уровень навыка)%Множитель: базовые 100% + (100 + 20 × уровень навыка)%Множитель: базовые 100% + (20 × уровень навыка)%

The multiplier is a percentage of base physical or magical damage. Conditions, equipment, defense, element and bonuses are applied separately.

Requirements

Prerequisite skills

Unlocks skills

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Available jobs

Including inherited skill trees

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