Wiki · Skills · HN_GROUND_GRAVITATION

Ground Gravitation

Class tree skill

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Description

Ground Gravitation

Max Level: 10

Requirement: Self Study Sorcery 5

Skill Form: Active

Type: Magical

Target: Caster

AP Recovery: 5

Description: Spreads a powerful gravitational

field around you, which inflicts Neutral

elemental magic damage due to strong impact

to enemies within range. The gravitational field

lasts for 5 seconds and inflicts additional

Neutral elemental magic damage to

enemies within range every 0.5 seconds.

During it's duration, it applies

Gravitational Field effect to the targets.

Gravitational Field:

Decreases Movement Speed and increases

received Physical and Magical Damage.

(Does not apply to Boss class monsters.)

Damage additionally increases according

to the Self Study Sorcery skill level,

the caster's Base Level and SPL.

[Lv 1]:MATK 4500+(Sorcery Lv x4)%/

1500+(Sorcery Lv x2)% per Hit(Field)

AoE: 5x5 cells

[Lv 2]:MATK 6000+(Sorcery Lv x8)%/

2200+(Sorcery Lv x4)% per Hit(Field)

AoE: 5x5 cells

[Lv 3]:MATK 7500+(Sorcery Lv x12)%/

2900+(Sorcery Lv x6)% per Hit(Field)

AoE: 5x5 cells

[Lv 4]:MATK 9000+(Sorcery Lv x16)%/

3900+(Sorcery Lv x8)% per Hit(Field)

AoE: 7x7 cells

[Lv 5]:MATK 10500+(Sorcery Lv x20)%/

4300+(Sorcery Lv x10)% per Hit(Field)

AoE: 7x7 cells

[Lv 6]:MATK 12000+(Sorcery Lv x24)%/

5000+(Sorcery Lv x12)% per Hit(Field)

AoE: 7x7 cells

[Lv 7]:MATK 13500+(Sorcery Lv 28x)%/

5700+(Sorcery Lv x14)% per Hit(Field)

AoE: 9x9 cells

[Lv 8]:MATK 15000+(Sorcery Lv x32)%/

6400+(Sorcery Lv x16)% per Hit(Field)

AoE: 9x9 cells

[Lv 9]:MATK 16500+(Sorcery Lv x36)%/

7100+(Sorcery Lv x18)% per Hit(Field)

AoE: 9x9 cells

[Lv 10]:MATK 18000+(Sorcery Lv x40)%/

7800+(Sorcery Lv x20)% per Hit(Field)

AoE: 9x9 cells

Values by level

Values from the active server database

Lv.SPRangeHitsCastFixedCooldownDelay
193-913,00 сек.1,50 сек.5,00 сек.2,00 сек.
296-913,00 сек.1,50 сек.5,00 сек.2,00 сек.
399-913,00 сек.1,50 сек.5,00 сек.2,00 сек.
4102-913,20 сек.1,50 сек.5,00 сек.1,80 сек.
5105-913,50 сек.1,50 сек.5,00 сек.1,80 сек.
6108-913,80 сек.1,50 сек.5,00 сек.1,80 сек.
7111-914,10 сек.1,50 сек.5,00 сек.1,60 сек.
8114-914,40 сек.1,50 сек.5,00 сек.1,40 сек.
9117-914,70 сек.1,50 сек.5,00 сек.1,20 сек.
10120-915,00 сек.1,50 сек.5,00 сек.1,00 сек.

Damage formula

Calculation based on the active server's source code

Множитель: базовые 100% + (-100 + 3000 + 1500 × уровень навыка)%Множитель: базовые 100% + (pc_checkskill(sd, HN_SELFSTUDY_SOCERY) × 4 × уровень навыка)%Множитель: базовые 100% + (5 × SPL)%Множитель: базовые 100% + (-100 + 800 + 700 × уровень навыка)%Множитель: базовые 100% + (pc_checkskill(sd, HN_SELFSTUDY_SOCERY) × 2 × уровень навыка)%Множитель: базовые 100% + (2 × SPL)%Множитель: базовые 100% + (skillratio × pc_checkskill(sd, HN_SELFSTUDY_SOCERY) / 100)%Множитель: базовые 100% + (skillratio × 50 / 100)%Итог дополнительно масштабируется базовым уровнем персонажа (Renewal).

The multiplier is a percentage of base physical or magical damage. Conditions, equipment, defense, element and bonuses are applied separately.

Requirements

Prerequisite skills

Unlocks skills

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