Wiki · Skills · NJ_TATAMIGAESHI

Improvised Defense

Class tree skill

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Description

Improvised Defense

Max Level: 5

Skill Form: Active

Type: Physical Melee

Target: Caster

Description: Flips tatami to cause the

4x4 area around the caster to ignore

long range physical damage for 3 seconds.

Each cast is followed by 3 seconds After

Cast Delay and has the chance to damage

and push enemies 3 cells backward if they

are within the skill's attack range.

[Lv 1]: 1 cell, ATK 110%

[Lv 2]: 2 cells, ATK 120%

[Lv 3]: 2 cells, ATK 130%

[Lv 4]: 3 cells, ATK 140%

[Lv 5]: 3 cells, ATK 150%

Values by level

Values from the active server database

Lv.SPRangeHitsCastFixedCooldownDelay
115—1———3,00 сек.
215—1———3,00 сек.
315—1———3,00 сек.
415—1———3,00 сек.
515—1———3,00 сек.

Damage formula

Calculation based on the active server's source code

Множитель: базовые 100% + (10 × уровень навыка)%Множитель: базовые 100% × (2)%

The multiplier is a percentage of base physical or magical damage. Conditions, equipment, defense, element and bonuses are applied separately.

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