Wiki · Skills · PA_SHIELDCHAIN

Shield Chain

Class tree skill

Project:SoL database Server data · Renewal Report an error
Description

Shield Chain

Max Level: 5

Requirement: Shield Boomerang 5

Skill Form: Active

Type: Physical Ranged

Target: 1 Character

Description: Strikes an enemy 5 times with

a Shield. HIT affects success chance and

the Shield's Weight and refine level affects

the damage as well as the caster's Base Level.

Requires Shield.

[Lv 1]: ATK 500%, HIT +20, Range: 4 cells

[Lv 2]: ATK 700%, HIT +20, Range: 4 cells

[Lv 3]: ATK 900%, HIT +20, Range: 4 cells

[Lv 4]: ATK 1100%, HIT +20, Range: 4 cells

[Lv 5]: ATK 1300%, HIT +20, Range: 11 cells

Values by level

Values from the active server database

Lv.SPRangeHitsCastFixedCooldownDelay
128750,80 сек.0,20 сек.—1,00 сек.
231750,80 сек.0,20 сек.—1,00 сек.
334950,80 сек.0,20 сек.—1,00 сек.
437950,80 сек.0,20 сек.—1,00 сек.
5401150,80 сек.0,20 сек.—1,00 сек.

Damage formula

Calculation based on the active server's source code

Множитель = -100 + 300 + 200 × уровень навыка%Множитель: базовые 100% + (sd->inventory_data[index]->weight / 10 + 4 × sd->inventory.u.items_inventory[index].refine)%Множитель: базовые 100% + (уровень навыка × 14 × pc_checkskill( sd, IG_SHIELD_MASTERY ))%Множитель: базовые 100% + (30 × уровень навыка)%Множитель: базовые 100% + (skillratio × 50 / 100)%Итог дополнительно масштабируется базовым уровнем персонажа (Renewal).

The multiplier is a percentage of base physical or magical damage. Conditions, equipment, defense, element and bonuses are applied separately.

Requirements

Prerequisite skills

Available jobs

Including inherited skill trees

← All skills