Wiki · Skills · SKE_ALL_IN_THE_SKY

All in the Sky

Class tree skill

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Description

All in the Sky

Max Level: 10

Requirement: War Book Mastery 5, Rising Sun 1, Rising Moon 1

Skill Form: Active

Type: Physical Melee

Target: 1 Character

Cost: 70

Description: Accumulates all of the celestial

energy into the caster's feet then dashes

to the target and kicks it with all might,

inflicting melee physical damage to the target.

If the target is a Player, the target's AP

is lowered to 0, and if it's a Demi-Human

or Demon race monster, it attacks 3 times.

Damage additionally increases according

to the caster's Base Level and POW

and has a chance to inflict half of

the total Critical Damage according

to the caster's Critical chance.

[Lv 1]: ATK 1450% per Hit

[Lv 2]: ATK 2650% per Hit

[Lv 3]: ATK 3850% per Hit

[Lv 4]: ATK 5050% per Hit

[Lv 5]: ATK 6250% per Hit

[Lv 6]: ATK 7450% per Hit

[Lv 7]: ATK 8650% per Hit

[Lv 8]: ATK 9850% per Hit

[Lv 9]: ATK 11050% per Hit

[Lv 10]: ATK 12250% per Hit

Values by level

Values from the active server database

Lv.SPRangeHitsCastFixedCooldownDelay
185-91—1,00 сек.2,00 сек.—
285-91—1,00 сек.2,00 сек.—
385-91—1,00 сек.2,00 сек.—
485-91—1,00 сек.2,00 сек.—
585-91—1,00 сек.2,00 сек.—
685-91—1,00 сек.2,00 сек.—
785-91—1,00 сек.2,00 сек.—
885-91—1,00 сек.2,00 сек.—
985-91—1,00 сек.2,00 сек.—
1085-91—1,00 сек.2,00 сек.—

Damage formula

Calculation based on the active server's source code

Множитель: базовые 100% + (-100 + 250 + 1200 × уровень навыка)%Множитель: базовые 100% + (5 × POW)%

The multiplier is a percentage of base physical or magical damage. Conditions, equipment, defense, element and bonuses are applied separately.

Requirements

Prerequisite skills

Available jobs

Including inherited skill trees

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