Wiki · Skills · NW_MIDNIGHT_FALLEN

Midnight Fallen

Class tree skill

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Description

Midnight Fallen

Max Level: 5

Requirement: The Vigilante at Night 3, Magazine for One 3, Wild Fire 3

Skill Form: Active

Type: Physical Ranged

Target: Ground

AP Recovery: 2

Description: Bombs a designated area, inflicting

ranged physical damage to enemies within

that area 3 times. Inflicts more damage when

under the Hidden Card effect.

Ignores the target's physical defense and

damage is additionaly increased according

to the caster's Base Level and CON.

Consumes 5 Bullets.

Requires a Shotgun, Gatling Gun

or Grenade Launcher.

[Lv 1]: ATK 3350% per Hit

Hidden Card: Shotgun: 3750% per Hit

Hidden Card: Gatling Gun: 3550% per Hit

Hidden Card: Grenade Launcher: 3690% per Hit

AoE - Shotgun: 5x5 cells/Gatling Gun: 7x7 cells/

Grenade Launcher: 9x9 cells

[Lv 2]: ATK 4200% per Hit

Hidden Card: Shotgun: 5000% per Hit

Hidden Card: Gatling Gun: 4600% per Hit

Hidden Card: Grenade Launcher: 4880% per Hit

AoE - Shotgun: 5x5 cells/Gatling Gun: 7x7 cells/

Grenade Launcher: 9x9 cells

[Lv 3]: ATK 5050% per Hit

Hidden Card: Shotgun: 6250% per Hit

Hidden Card: Gatling Gun: 5650% per Hit

Hidden Card: Grenade Launcher: 6070% per Hit

AoE - Shotgun: 5x5 cells/Gatling Gun: 7x7 cells/

Grenade Launcher: 9x9 cells

[Lv 4]: ATK 5900% per Hit

Hidden Card: Shotgun: 7500% per Hit

Hidden Card: Gatling Gun: 6700% per Hit

Hidden Card: Grenade Launcher: 7260% per Hit

AoE - Shotgun: 7x7 cells/Gatling Gun: 9x9 cells/

Grenade Launcher: 11x11 cells

[Lv 5] :ATK 6750% per Hit

Hidden Card: Shotgun: 8750% per Hit

Hidden Card: Gatling Gun: 7750% per Hit

Hidden Card: Grenade Launcher: 8450% per Hit

AoE - Shotgun: 7x7 cells/Gatling Gun: 9x9 cells/

Grenade Launcher: 11x11 cells

Values by level

Values from the active server database

Lv.SPRangeHitsCastFixedCooldownDelay
150-93—1,00 сек.0,70 сек.1,00 сек.
255-93—1,00 сек.0,70 сек.1,00 сек.
360-93—1,00 сек.0,70 сек.1,00 сек.
465-93—1,00 сек.0,70 сек.1,00 сек.
570-93—1,00 сек.0,70 сек.1,00 сек.

Damage formula

Calculation based on the active server's source code

Множитель: базовые 100% + (-100 + 2400 + 800 × уровень навыка)%Множитель: базовые 100% + (200 × уровень навыка)%Множитель: базовые 100% + (340 × уровень навыка)%Множитель: базовые 100% + (400 × уровень навыка)%Множитель: базовые 100% + (5 × sstatus->con)%Итог дополнительно масштабируется базовым уровнем персонажа (Renewal).

The multiplier is a percentage of base physical or magical damage. Conditions, equipment, defense, element and bonuses are applied separately.

Requirements

Prerequisite skills

Available jobs

Including inherited skill trees

← All skills